During this activity:
This activity helps the student develop the following skills, values and attitudes: self-learning, proficiency in English, ability to analyze, synthesize and evaluate, and critical thinking.
Individually, each student shall produce a short animation about a specific software antipattern using one of the following platforms:
These are the specific topics as assigned to each individual student:
Name | Antipattern | Link |
---|---|---|
Rodrigo Guinea Nava | The Blob | |
Alberto Guerrero Ramírez | Continuous Obsolescence | Link |
Andrés Peláez Fialdini | Lava Flow | Link |
Víctor Colín Amador | Ambiguous Viewpoint | Link |
Juan Carlos Torres Luna | Functional Decomposition | Link 1 Link 2 Link 3 Link 4 Link 5 |
Berenice Itzel Serrano Torres | Poltergeists | Link |
Axel Alejandro Gutiérrez Olivo | Boat Anchor | Link |
María Fernanda Martínez Reyes | Golden Hammer | Link |
Rodrigo Maldonado Weil | Dead End | |
Luis Santiago Luévano García | Spaghetti Code | Link |
Aldo Giovanni Camarena Ramírez | Input Kludge | |
Manuel Alejandro García Tovar | Walking through a Minefield | Link |
José Manuel Salinas Terán | Cut-And-Paste Programming | |
Alán Maximiliano Hernández Pallares | Mushroom Management | Link |
Omar David Rivera Vázquez | Cover Your Assets | Link |
Jorge Apolinar Zúñiga Cisneros | Vendor Lock-In | Link |
Erick Josué Gabriel García | Swiss Army Knife | Link |
Each animation must meet the following requirements:
The video must be uploaded to YouTube or some other publicly available site for videos. Due date: Monday, November 24. Once the video is available on-line, send the corresponding link to ariel.ortiz@itesm.mx.