During this activity:
This activity helps the student develop the following skills, values and attitudes: self-learning, proficiency in English, ability to analyze, synthesize and evaluate, and critical thinking.
Individually, each student shall produce a short animation about a specific software antipattern using one of the following platforms:
These are the specific topics as assigned to each individual student:
Name | Antipattern | Link |
---|---|---|
Josué Malik Grimaldi Aguirre | The Blob | link |
Jorge Manuel Ramos Peña | Continuous Obsolescence | link |
Guillermo Arturo Pineda Beltrán | Lava Flow | link |
Enrique Fabián García Araico | Ambiguous Viewpoint | link |
Daniel Rodríguez Contreras | Functional Decomposition | link |
César Octavio Machuca Cuevas | Poltergeists | link |
Octavio Gerardo Ríos Valencia | Boat Anchor | link |
Daniel Alejandro Carriola Monterrubio | Golden Hammer | |
Rafael Alberti Juárez Cedillo | Dead End | link |
Daniel Andrés Hernando Márquez | Spaghetti Code | link |
Alfonso Alberto Salazar Mendoza | Input Kludge | link |
Arturo Ramírez Morales | Walking through a Minefield | link |
Erik Zamayoa Layrisse | Cut-And-Paste Programming | link |
Edgar Mackey Vázquez Mejía | Mushroom Management | link |
Alberto Enrique Ortiz Chavolla | Cover Your Assets | link |
Nelson Víctor Cruz Hernández | Vendor Lock-In | link |
Iván Michael Haecker del Valle | Wolf Ticket | link |
Raúl Oscar Irene Rivas | Architecture By Implication | link |
Ademir Nehiel Correa Loo | Warm Bodies | link |
Paul Blaise | Design By Committee | link |
Each animation must meet the following requirements:
The video must be uploaded to YouTube. Due date: Sunday, May 5. Once the video is available on-line, send the corresponding link to ariel.ortiz@itesm.mx.